Think of a daily task, any daily task, and it's likely
there's a specialized, pocket-sized device designed to help you accomplish it.
You can get a separate, tiny and powerful machine to make phone calls, keep
your calendar and address book, entertain you, play you
r music, give
directions, take pictures, check your e-mail, and do countless other things.
But how many pockets do you have? Handheld devices become as clunky as a
room-sized supercomputer when you have to carry four of them around with you
every day.
A Smartphone is one device that can take care of all of your
handheld computing and communication needs in a single, small package. It's not
so much a distinct class of products as it is a different set of standards for
cell phones to live up to. This article explores what makes a cell phone a Smartphone,
how the idea came about and what you can do with it.
Unlike many traditional cell phones, smart phones allow
individual users to install, configure and run applications of their choosing.
A Smartphone offers the ability to conform the device to your particular way of
doing things. Most standard cell-phone software offers only limited choices for
re-configuration, forcing you to adapt to the way its set up. On a standard
phone, whether or not you like the built-in calendar application, you are stuck
with it except for a few minor tweaks. If that phone were a Smartphone, you
could install any compatible calendar application you like.
Since cell phones and PDAs are the most common handheld
devices today, a Smartphone is usually either a phone with added PDA
capabilities or a PDA with added phone capabilities. Here's a list of some of
the things smart phones can do:
• Send and
receive mobile phone calls – some smart phones are also WiFi capable
• Personal
Information Management (PIM) including notes, calendar and to-do list
• Communication
with laptop or desktop computers
• Data
synchronization with applications like Microsoft Outlook and Apple's iCal
calendar programs
• E-mail
• Instant
messaging
• Applications
such as word processing programs or video games
• Play audio
and video files in some standard formats
Future applications promise to be even more impressive. For
example, the Nokia 6131 is a phone utilizing near field communication (NFC) to
allow the phone to act as a wireless credit card. The phone uses a two-way
communication system to transfer payment information to pads at certain retail
stores. Currently, it’s still in the trial phase of mobile Technology.
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